I’m not sure if I’ve mentioned this before in any of my posts, but when I play a game, I try to play my first run of the game without a walkthrough. I go in as blind as possible. Mainly, I do this because I relish in the feeling I get when I accomplish something completely on my own merit. If there’s a difficult puzzle or challenge in a game, it feels all the more rewarding when conquered with your own knowledge and abilities. It’s kind of the same feeling I get from beating games on Hard Mode, despite that Hard Mode can be bullshit sometimes (here are my thoughts on that matter). However, this method of playing through games does have a major disadvantage; you absolutely will miss some stuff.I hate missing stuff, especially optional characters and the like. As a result, I’ve become a bit incessant on exploring every area and every object I can when I’m playing through a game. Unfortunately, this method can be pretty time consuming, which forced me to become a little less incessant and a little more choosey. I’ll still explore as much as I can and check every object, but when I’ve beaten a game, I’ll start checking walkthroughs and forums. I’ll then realize I invariably missed some side quest/item/character and I’m left with a decision to make. Is it worth it to replay the game to acquire the things I missed? Sometimes the answer is yes, sometimes no, but whatever my decision is, I realize how I felt about the game. It’s one of my major criteria on what games I think are truly great.
Some of the games that hit that point for me that I’ve played recently have been:
|Nine Hours, Nine Persons, Nine Doors|
|Zero’s Escape: Virtue’s Last Reward
|Castlevania: Symphony of the Night
|Fire Emblem: Awakening
There are definitely others, but these are ones that some gamers may have missed or skipped, but I highly recommend.
Saying that, I also want to hear what other peoples’ measure of great games may be and if they have any recommendations. Let us know in the comment section!